Tuesday, October 16, 2012

Level Design | Class 1 |

In the first class we went over the syllabus and what activities we'd be doing throughout the term, which we will be learning how to build and light levels.  So far my first assignment is to document 5 different level concepts. I'm a little unsure of how to construct my levels as of yet, but I'm considering thinking up themes to help me generate ideas for obstacles for each design. I've decided to use a forest theme, an ocean theme, an icy field level, an environment based level, and a stealth like level; where players would need to remain undetected.

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